Description
A Katar made from a large wild beast. Enemies attacked will not be able to heal from these wounds. Has a chance of inflicting Critical Wounds on enemies, reducing the effectiveness of Heal, Sanctuary, and Potion Pitcher by 20%. The effectiveness of some recovery items is reduced by 20%. These effects increase to 40% if the weapon is refined to +9 or higher. Type: Katar Attack: 160 Weight: 145 Weapon Level: 4 Requirement: Base Level 55 Assassin



