Description
A special armor that changes its properties based on the wearer's abilities. Increases Max HP and Max SP based on the wearer's Base Level. When receiving magical damage, adds a chance to cast a defensive skill that prevents all magic damage for 2 seconds. If worn by Swordman, Merchant, or Thief classes: DEF + 3 If worn by Mage, Acolyte, or Archer classes: MDEF + 5 Type: Armor Defense: 55 Weight: 170 Armor Level: 1 Requirement: Base Level 70 Knight/Wizard/Hunter/Priest/Blacksmith/Assassin/Crusader/Sage/Bard/Dancer/Monk/Alchemist/Rogue

