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In testing

Grand city atmosphere (prototype)

Warm practical lights, drifting air and a starry sky for city vistas.

This system is in testing on the test server and not in the stable patch yet. Details may change before release.

What it is

Off-by-default Enhanced-only studies: soft light shafts, capped map-class ambience and a procedural night sky with bounded lamp lighting. Classic stays default.

Why it's cool

Layer depth and motion while keeping rendering cost bounded.

How to use

  1. In a test build choose Enhanced first.
  2. Launch with -rgmGrandShafts, -rgmGrandParticles or -rgmGrandNight; each is independent and off by default.
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