Listed server areas · Classic EP5 Custom includes additional system areas. Examination rooms and events retain their entry requirements.
Area layout · Silver: walkable · Blue: water · Dark: blocked · Gold: NPCs · Blue: exits · Markers are destinations, not current player positions
Who is in this area?
Online characters, with players and bots shown separately. Updates every 15 seconds.
Waiting for map data. Online counts are unconfirmed.
NPCs and quests on this map
38 locations · Page 1/2 · Check requirements with the NPC before using a service
Bundle of Files
lhz_cube · X 237 / Y 198
NPC ID 111
Picture
lhz_cube · X 234 / Y 202
NPC ID 111
Drawer
lhz_cube · X 242 / Y 201
NPC ID 111
Chest
lhz_cube · X 248 / Y 179
NPC ID 111
Barrel
lhz_cube · X 237 / Y 183
NPC ID 111
Power Generator
lhz_cube · X 224 / Y 192
NPC ID 111
Status Light
lhz_cube · X 244 / Y 201
NPC ID 111
Desk
lhz_cube · X 234 / Y 200
NPC ID 111
Bed
lhz_cube · X 247 / Y 198
NPC ID 111
Goblet
lhz_cube · X 229 / Y 184
NPC ID 111
Chemicals
lhz_cube · X 231 / Y 202
NPC ID 111
Cabinet
lhz_cube · X 249 / Y 191
NPC ID 111
Experiment Tube
lhz_cube · X 224 / Y 197
NPC ID 111
Box
lhz_cube · X 248 / Y 193
NPC ID 111
Door
lhz_cube · X 250 / Y 184
NPC ID 111
cubew01-1
lhz_cube · X 74 / Y 74
NPC ID 45
cubew01-3
lhz_cube · X 59 / Y 74
NPC ID 45
cubew01-4
lhz_cube · X 66 / Y 82
NPC ID 45
cubew02-2
lhz_cube · X 66 / Y 129
NPC ID 45
cubew02-3
lhz_cube · X 59 / Y 136
NPC ID 45
cubew02-4
lhz_cube · X 66 / Y 144
NPC ID 45
cubew03-1
lhz_cube · X 74 / Y 192
NPC ID 45
cubew03-2
lhz_cube · X 67 / Y 185
NPC ID 45
cubew03-3
lhz_cube · X 59 / Y 192
NPC ID 45
Monsters and all drop slots
These are configured regular spawns and base values. Counts show the configured spawn quantity, not how many monsters are currently alive. Event and skill summons are excluded.
No regular spawns are listed. This may be a town, building or a map where monsters are summoned for specific events.
Entrances, exits and travel
Entrances from other maps
Somatology Laboratory F2 → Cube Room
Entrance on lhz_dun02: X 224 / Y 6 · Arrival here: X 231 / Y 90
Fixed map connections lead to Starting coordinates and walk through the exit. Each direction is listed separately. NPC menu travel, boats and paid services are not included as free exits.
lhz_cube 231/96 → Somatology Laboratory F2
Destination: lhz_dun02 220/6
lhz_cube 231/12 → Lighthalzen, the City-State of Prosperity
Destination: lighthalzen 310/302
lhz_cube 177/96 → Lighthalzen, the City-State of Prosperity
Destination: lighthalzen 310/302
lhz_cube 66/67 → Cube Room
Destination: lhz_cube 10/18
lhz_cube 74/136 → Cube Room
Destination: lhz_cube 10/193
lhz_cube 67/200 → Cube Room
Destination: lhz_cube 10/136
lhz_cube 66/11 → Cube Room
Destination: lhz_cube 10/18
lhz_cube 66/26 → Cube Room
Destination: lhz_cube 123/18
lhz_cube 18/18 → Cube Room
Destination: lhz_cube 10/193
lhz_cube 10/11 → Cube Room
Destination: lhz_cube 123/18
lhz_cube 10/67 → Cube Room
Destination: lhz_cube 123/18
lhz_cube 3/74 → Cube Room
Destination: lhz_cube 66/18
lhz_cube 18/136 → Cube Room
Destination: lhz_cube 10/74
lhz_cube 3/192 → Cube Room
Destination: lhz_cube 10/74
lhz_cube 10/200 → Cube Room
Destination: lhz_cube 66/18
lhz_cube 115/18 → Cube Room
Destination: lhz_cube 248/184
