Listed server areas · Classic EP5 Custom includes additional system areas. Examination rooms and events retain their entry requirements.
Minimap · Gold: NPCs · Blue: exits · Markers are destinations, not current player positions
Who is in this area?
Online characters, with players and bots shown separately. Updates every 15 seconds.
Waiting for map data. Online counts are unconfirmed.
NPCs and quests on this map
3 locations · Page 1/1 · Check requirements with the NPC before using a service
Gatekeeper
alde_dun03 · X 264 / Y 16
NPC ID 101
ald014r
alde_dun03 · X 130 / Y 125
NPC ID 45
ald015r
alde_dun03 · X 171 / Y 127
NPC ID 45
Monsters and all drop slots
These are configured regular spawns and base values. Counts show the configured spawn quantity, not how many monsters are currently alive. Event and skill summons are excluded.
Drainliar · Lv. 24
Monster ID 1111 · 55 configured spawns
Spawn group: 20 monsters · Configured delay: No delay specified
Spawn group: 10 monsters · Configured delay: 300 seconds + random interval 150 seconds
Spawn group: 5 monsters · Configured delay: 300 seconds + random interval 150 seconds
Spawn group: 10 monsters · Configured delay: 300 seconds + random interval 150 seconds
Spawn group: 10 monsters · Configured delay: 300 seconds + random interval 150 seconds
Regular drops · Base rate per slot
EmveretarconID 1011 · Slot 10.6%
Tooth of BatID 913 · Slot 230%
SardonyxID 725 · Slot 30.2%
Red HerbID 507 · Slot 410%
Wing of Red BatID 7006 · Slot 555%
Wing of Red BatID 7006 · Slot 615%
Rough OrideconID 756 · Slot 70.4%
Drainliar CardID 4069 · Slot 8 · Cannot be stolen0.01%
Identically named items may occupy separate drop slots. Their percentages are not combined into one rate.
Cramp · Lv. 56
Monster ID 1209 · 56 configured spawns
Spawn group: 25 monsters · Configured delay: No delay specified
Spawn group: 3 monsters · Configured delay: 40 seconds + random interval 20 seconds
Spawn group: 10 monsters · Configured delay: 300 seconds + random interval 150 seconds
Spawn group: 5 monsters · Configured delay: 300 seconds + random interval 150 seconds
Spawn group: 10 monsters · Configured delay: 300 seconds + random interval 150 seconds
Spawn group: 3 monsters · Configured delay: 300 seconds + random interval 150 seconds
Regular drops · Base rate per slot
Claw of RatID 7007 · Slot 146.56%
Monster's FeedID 528 · Slot 210%
SapphireID 726 · Slot 30.8%
Glass BeadID 746 · Slot 41.1%
LemonID 568 · Slot 52.5%
Blue HerbID 510 · Slot 60.7%
OrideconID 984 · Slot 70.95%
Cramp CardID 4296 · Slot 8 · Cannot be stolen0.01%
Identically named items may occupy separate drop slots. Their percentages are not combined into one rate.

Penomena · Lv. 57
Monster ID 1216 · 85 configured spawns
Spawn group: 45 monsters · Configured delay: 180 seconds + random interval 120 seconds
Spawn group: 3 monsters · Configured delay: 600 seconds + random interval 300 seconds
Spawn group: 2 monsters · Configured delay: 600 seconds + random interval 300 seconds
Spawn group: 2 monsters · Configured delay: 600 seconds + random interval 300 seconds
Spawn group: 4 monsters · Configured delay: 600 seconds + random interval 300 seconds
Spawn group: 7 monsters · Configured delay: 600 seconds + random interval 300 seconds
Spawn group: 2 monsters · Configured delay: 600 seconds + random interval 300 seconds
Spawn group: 4 monsters · Configured delay: 600 seconds + random interval 300 seconds
Spawn group: 5 monsters · Configured delay: 600 seconds + random interval 300 seconds
Spawn group: 5 monsters · Configured delay: 600 seconds + random interval 300 seconds
Spawn group: 3 monsters · Configured delay: 600 seconds + random interval 300 seconds
Spawn group: 3 monsters · Configured delay: 600 seconds + random interval 300 seconds
Regular drops · Base rate per slot
Coral ReefID 7013 · Slot 148.5%
TentacleID 962 · Slot 280%
Sticky MucusID 938 · Slot 370%
PanaceaID 525 · Slot 42%
AmethystID 719 · Slot 50.15%
Katar of Raging BlazeID 1258 · Slot 60.01%
Red GemstoneID 716 · Slot 75.5%
Penomena CardID 4314 · Slot 8 · Cannot be stolen0.01%
Identically named items may occupy separate drop slots. Their percentages are not combined into one rate.
Entrances, exits and travel
Entrances from other maps
Clock Tower B2 → Clock Tower B3
Entrance on alde_dun02: X 279 / Y 250 · Arrival here: X 18 / Y 267
Clock Tower B4 → Clock Tower B3
Entrance on alde_dun04: X 80 / Y 273 · Arrival here: X 263 / Y 26
Clock Tower F2 → Clock Tower B3
Entrance on c_tower2: X 24 / Y 24 · Arrival here: X 277 / Y 178
Clock Tower F3 → Clock Tower B3
Entrance on c_tower3: X 212 / Y 159 · Arrival here: X 276 / Y 53
Clock Tower F4 → Clock Tower B3
Entrance on c_tower4: X 37 / Y 70 · Arrival here: X 277 / Y 54
Clock Tower F4 → Clock Tower B3
Entrance on c_tower4: X 171 / Y 179 · Arrival here: X 276 / Y 53
Fixed map connections lead to Starting coordinates and walk through the exit. Each direction is listed separately. NPC menu travel, boats and paid services are not included as free exits.
alde_dun03 12/267 → Clock Tower B2
Destination: alde_dun02 273/250
alde_dun03 277/183 → Clock Tower F2
Destination: c_tower2 27/27
alde_dun03 191/31 → Clock Tower F3
Destination: c_tower3 217/159
alde_dun03 276/48 → Clock Tower F1
Destination: c_tower1 235/223
