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c_tower2

Clock Tower F2

Buildings and other areas · 6 monster types · 2 NPC locations · 0 quests

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Listed server areas · Classic EP5 Custom includes additional system areas. Examination rooms and events retain their entry requirements.

Area size: 300 × 300 cells6 fixed entrances · 3 exits
clt006r 13/288clt007r 223/267To c_tower3 · 142/283To alde_dun03 · 24/24To c_tower1 · 273/26

Minimap · Gold: NPCs · Blue: exits · Markers are destinations, not current player positions

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Who is in this area?

Online characters, with players and bots shown separately. Updates every 15 seconds.

Waiting for map data. Online counts are unconfirmed.

NPCs and quests on this map

2 locations · Page 1/1 · Check requirements with the NPC before using a service

clt006r appearance in the game

clt006r

c_tower2 · X 13 / Y 288
NPC ID 45

clt007r appearance in the game

clt007r

c_tower2 · X 223 / Y 267
NPC ID 45

Monsters and all drop slots

These are configured regular spawns and base values. Counts show the configured spawn quantity, not how many monsters are currently alive. Event and skill summons are excluded.

มอนสเตอร์ image: Punk

Punk · Lv. 43

Monster ID 1199 · 40 configured spawns

HP 3,620ATK 292–365DEF / MDEF 0 / 45Wind Lv. 1Plant · SmallBase EXP values: 1,699 / 1,033

Spawn group: 40 monsters · Configured delay: No delay specified

Regular drops · Base rate per slot

Identically named items may occupy separate drop slots. Their percentages are not combined into one rate.

Open full monster details →

มอนสเตอร์ image: Mimic

Mimic · Lv. 51

Monster ID 1191 · 3 configured spawns

HP 6,120ATK 150–900DEF / MDEF 10 / 40Neutral Lv. 3Formless · MediumBase EXP values: 165 / 165

Spawn group: 3 monsters · Configured delay: No delay specified

Regular drops · Base rate per slot

Identically named items may occupy separate drop slots. Their percentages are not combined into one rate.

Open full monster details →

มอนสเตอร์ image: Rideword

Rideword · Lv. 59

Monster ID 1195 · 12 configured spawns

HP 11,638ATK 584–804DEF / MDEF 5 / 35Neutral Lv. 3Formless · SmallBase EXP values: 2,007 / 3,106

Spawn group: 7 monsters · Configured delay: No delay specified

Spawn group: 1 monsters · Configured delay: 60 seconds + random interval 30 seconds

Spawn group: 1 monsters · Configured delay: 120 seconds + random interval 60 seconds

Spawn group: 1 monsters · Configured delay: 300 seconds + random interval 120 seconds

Spawn group: 1 monsters · Configured delay: 120 seconds + random interval 60 seconds

Spawn group: 1 monsters · Configured delay: 300 seconds + random interval 120 seconds

Regular drops · Base rate per slot

Identically named items may occupy separate drop slots. Their percentages are not combined into one rate.

Open full monster details →

มอนสเตอร์ image: Clock

Clock · Lv. 60

Monster ID 1269 · 40 configured spawns

HP 11,050ATK 720–909DEF / MDEF 15 / 10Earth Lv. 2Formless · MediumBase EXP values: 3,410 / 2,904

Spawn group: 40 monsters · Configured delay: No delay specified

Regular drops · Base rate per slot

Identically named items may occupy separate drop slots. Their percentages are not combined into one rate.

Open full monster details →

มอนสเตอร์ image: Clock Tower Manager

Clock Tower Manager · Lv. 63

Monster ID 1270 · 1 configured spawns

HP 18,600ATK 880–1180DEF / MDEF 35 / 30Neutral Lv. 4Formless · LargeBase EXP values: 4,378 / 2,850

Spawn group: 1 monsters · Configured delay: No delay specified

Regular drops · Base rate per slot

Identically named items may occupy separate drop slots. Their percentages are not combined into one rate.

Open full monster details →

มอนสเตอร์ image: Elder

Elder · Lv. 64

Monster ID 1377 · 2 configured spawns

HP 21,592ATK 421–560DEF / MDEF 45 / 68Neutral Lv. 4Demi-Human · LargeBase EXP values: 5,650 / 3,408

Spawn group: 1 monsters · Configured delay: 3600 seconds + random interval 1800 seconds

Spawn group: 1 monsters · Configured delay: 3600 seconds + random interval 1800 seconds

Regular drops · Base rate per slot

Identically named items may occupy separate drop slots. Their percentages are not combined into one rate.

Open full monster details →

Entrances, exits and travel

Entrances from other maps

Clock Tower B1 → Clock Tower F2

Entrance on alde_dun01: X 167 / Y 158 · Arrival here: X 148 / Y 283

Clock Tower B3 → Clock Tower F2

Entrance on alde_dun03: X 277 / Y 183 · Arrival here: X 27 / Y 27

Clock Tower B4 → Clock Tower F2

Entrance on alde_dun04: X 215 / Y 192 · Arrival here: X 148 / Y 283

Clock Tower F1 → Clock Tower F2

Entrance on c_tower1: X 235 / Y 226 · Arrival here: X 268 / Y 26

Clock Tower F3 → Clock Tower F2

Entrance on c_tower3: X 60 / Y 147 · Arrival here: X 148 / Y 283

Clock Tower F4 → Clock Tower F2

Entrance on c_tower4: X 153 / Y 107 · Arrival here: X 228 / Y 267

Fixed map connections lead to Starting coordinates and walk through the exit. Each direction is listed separately. NPC menu travel, boats and paid services are not included as free exits.

c_tower2 142/283 → Clock Tower F3

Destination: c_tower3 65/147

c_tower2 24/24 → Clock Tower B3

Destination: alde_dun03 277/178

c_tower2 273/26 → Clock Tower F1

Destination: c_tower1 235/223