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in_moc_16

Assassin Guild

Buildings and other areas · 0 monster types · 19 NPC locations · 1 quests

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Listed server areas · Classic EP5 Custom includes additional system areas. Examination rooms and events retain their entry requirements.

Area size: 200 × 200 cells1 fixed entrances · 1 exits
Guildsman 19/33Guildsman 25/90Test Guide 21/165Keeper of the Door 87/137Thomas 89/98Barcardi 87/48Maze Assistant 182/169Guildmaster 149/80Master Assist 186/81[Huey] 156/87[Khai] 156/85[The Anonymous One] 156/83[Barcardi] 156/81[Beholder] 156/79[Thomas] 156/77[Gayle Maroubitz] 156/75Sepulchral Merchant 22/20Assassin 14/27Assassin 23/27To moc_fild16 · 18/8

Area layout · Silver: walkable · Blue: water · Dark: blocked · Gold: NPCs · Blue: exits · Markers are destinations, not current player positions

LIVE WORLD

Who is in this area?

Online characters, with players and bots shown separately. Updates every 15 seconds.

Waiting for map data. Online counts are unconfirmed.

NPCs and quests on this map

19 locations · Page 1/1 · Check requirements with the NPC before using a service

Guildsman appearance in the game

Guildsman

in_moc_16 · X 25 / Y 90
NPC ID 730

Test Guide appearance in the game

Test Guide

in_moc_16 · X 21 / Y 165
NPC ID 725

Keeper of the Door appearance in the game

Keeper of the Door

in_moc_16 · X 87 / Y 137
NPC ID 45

Maze Assistant appearance in the game

Maze Assistant

in_moc_16 · X 182 / Y 169
NPC ID 45

Guildmaster appearance in the game

Guildmaster

in_moc_16 · X 149 / Y 80
NPC ID 106

Master Assist appearance in the game

Master Assist

in_moc_16 · X 186 / Y 81
NPC ID 55

[Huey] appearance in the game

[Huey]

in_moc_16 · X 156 / Y 87
NPC ID 55

[Khai] appearance in the game

[Khai]

in_moc_16 · X 156 / Y 85
NPC ID 730

[The Anonymous One] appearance in the game

[The Anonymous One]

in_moc_16 · X 156 / Y 83
NPC ID 106

[Barcardi] appearance in the game

[Barcardi]

in_moc_16 · X 156 / Y 81
NPC ID 725

[Beholder] appearance in the game

[Beholder]

in_moc_16 · X 156 / Y 79
NPC ID 118

[Thomas] appearance in the game

[Thomas]

in_moc_16 · X 156 / Y 77
NPC ID 118

[Gayle Maroubitz] appearance in the game

[Gayle Maroubitz]

in_moc_16 · X 156 / Y 75
NPC ID 55

Sepulchral Merchant appearance in the game

Sepulchral Merchant

in_moc_16 · X 22 / Y 20
NPC ID 880

Assassin appearance in the game

Assassin

in_moc_16 · X 14 / Y 27
NPC ID 884

Assassin appearance in the game

Assassin

in_moc_16 · X 23 / Y 27
NPC ID 885

Quests with steps here

Assassin class change → · Pass a knowledge test, identify targets, avoid monsters and meet the guild master.

Monsters and all drop slots

These are configured regular spawns and base values. Counts show the configured spawn quantity, not how many monsters are currently alive. Event and skill summons are excluded.

No regular spawns are listed. This may be a town, building or a map where monsters are summoned for specific events.

Entrances, exits and travel

Entrances from other maps

Sograt Desert → Assassin Guild

Entrance on moc_fild16: X 205 / Y 296 · Arrival here: X 18 / Y 11

Fixed map connections lead to Starting coordinates and walk through the exit. Each direction is listed separately. NPC menu travel, boats and paid services are not included as free exits.

in_moc_16 18/8 → Sograt Desert

Destination: moc_fild16 205/291