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pay_dun02

Payon Cave F3

Dungeons · 11 monster types · 0 NPC locations · 0 quests

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Listed server areas · Classic EP5 Custom includes additional system areas. Examination rooms and events retain their entry requirements.

Area size: 300 × 300 cells2 fixed entrances · 2 exits
To pay_dun03 · 137/128To pay_dun01 · 16/63

Minimap · Gold: NPCs · Blue: exits · Markers are destinations, not current player positions

LIVE WORLD

Who is in this area?

Online characters, with players and bots shown separately. Updates every 15 seconds.

Waiting for map data. Online counts are unconfirmed.

NPCs and quests on this map

0 locations · Page 1/1 · Check requirements with the NPC before using a service

No NPC locations are listed for this map

Monsters and all drop slots

These are configured regular spawns and base values. Counts show the configured spawn quantity, not how many monsters are currently alive. Event and skill summons are excluded.

มอนสเตอร์ image: Red Plant

Red Plant · Lv. 1

Monster ID 1078 · 9 configured spawns

HP 10ATK 1–2DEF / MDEF 100 / 99Earth Lv. 1Plant · SmallBase EXP values: 0 / 0

Spawn group: 1 monsters · Configured delay: 600 seconds + random interval 300 seconds

Spawn group: 4 monsters · Configured delay: 180 seconds + random interval 90 seconds

Spawn group: 4 monsters · Configured delay: 180 seconds + random interval 90 seconds

Regular drops · Base rate per slot

Identically named items may occupy separate drop slots. Their percentages are not combined into one rate.

Open full monster details →

มอนสเตอร์ image: White Plant

White Plant · Lv. 1

Monster ID 1082 · 6 configured spawns

HP 10ATK 1–2DEF / MDEF 100 / 99Earth Lv. 1Plant · SmallBase EXP values: 0 / 0

Spawn group: 3 monsters · Configured delay: 180 seconds + random interval 90 seconds

Spawn group: 3 monsters · Configured delay: 180 seconds + random interval 90 seconds

Regular drops · Base rate per slot

Identically named items may occupy separate drop slots. Their percentages are not combined into one rate.

Open full monster details →

มอนสเตอร์ image: Black Mushroom

Black Mushroom · Lv. 1

Monster ID 1084 · 8 configured spawns

HP 15ATK 1–2DEF / MDEF 100 / 99Earth Lv. 1Plant · SmallBase EXP values: 0 / 0

Spawn group: 1 monsters · Configured delay: 600 seconds + random interval 300 seconds

Spawn group: 7 monsters · Configured delay: 900 seconds + random interval 450 seconds

Regular drops · Base rate per slot

Identically named items may occupy separate drop slots. Their percentages are not combined into one rate.

Open full monster details →

มอนสเตอร์ image: Mandragora

Mandragora · Lv. 12

Monster ID 1020 · 3 configured spawns

HP 405ATK 26–35DEF / MDEF 0 / 25Earth Lv. 3Plant · MediumBase EXP values: 45 / 32

Spawn group: 1 monsters · Configured delay: 300 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 300 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 300 seconds + random interval 100 seconds

Regular drops · Base rate per slot

Identically named items may occupy separate drop slots. Their percentages are not combined into one rate.

Open full monster details →

มอนสเตอร์ image: Poporing

Poporing · Lv. 14

Monster ID 1031 · 10 configured spawns

HP 344ATK 59–72DEF / MDEF 0 / 10Poison Lv. 1Plant · MediumBase EXP values: 81 / 44

Spawn group: 10 monsters · Configured delay: No delay specified

Regular drops · Base rate per slot

Identically named items may occupy separate drop slots. Their percentages are not combined into one rate.

Open full monster details →

มอนสเตอร์ image: Hydra

Hydra · Lv. 14

Monster ID 1068 · 31 configured spawns

HP 660ATK 22–28DEF / MDEF 0 / 40Water Lv. 2Plant · SmallBase EXP values: 59 / 40

Spawn group: 1 monsters · Configured delay: 345 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 306 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 300 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 326 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 302 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 275 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 314 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 300 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 332 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 300 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 312 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 285 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 324 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 300 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 315 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 300 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 303 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 300 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 333 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 300 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 321 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 300 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 319 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 300 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 300 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 374 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 300 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 332 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 300 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 320 seconds + random interval 100 seconds

Spawn group: 1 monsters · Configured delay: 300 seconds + random interval 100 seconds

Regular drops · Base rate per slot

Identically named items may occupy separate drop slots. Their percentages are not combined into one rate.

Open full monster details →

มอนสเตอร์ image: Soldier Skeleton

Soldier Skeleton · Lv. 29

Monster ID 1028 · 15 configured spawns

HP 2,334ATK 221–245DEF / MDEF 10 / 15Undead Lv. 1Undead · MediumBase EXP values: 372 / 226

Spawn group: 15 monsters · Configured delay: 180 seconds + random interval 90 seconds

Regular drops · Base rate per slot

Identically named items may occupy separate drop slots. Their percentages are not combined into one rate.

Open full monster details →

มอนสเตอร์ image: Munak

Munak · Lv. 30

Monster ID 1026 · 40 configured spawns

HP 2,872ATK 150–230DEF / MDEF 0 / 0Undead Lv. 1Undead · MediumBase EXP values: 601 / 318

Spawn group: 40 monsters · Configured delay: No delay specified

Regular drops · Base rate per slot

Identically named items may occupy separate drop slots. Their percentages are not combined into one rate.

Open full monster details →

มอนสเตอร์ image: Archer Skeleton

Archer Skeleton · Lv. 31

Monster ID 1016 · 20 configured spawns

HP 3,040ATK 128–153DEF / MDEF 0 / 0Undead Lv. 1Undead · MediumBase EXP values: 483 / 283

Spawn group: 20 monsters · Configured delay: 180 seconds + random interval 90 seconds

Regular drops · Base rate per slot

Identically named items may occupy separate drop slots. Their percentages are not combined into one rate.

Open full monster details →

มอนสเตอร์ image: Bongun

Bongun · Lv. 32

Monster ID 1188 · 30 configured spawns

HP 3,520ATK 220–260DEF / MDEF 0 / 0Undead Lv. 1Undead · MediumBase EXP values: 424 / 242

Spawn group: 30 monsters · Configured delay: No delay specified

Regular drops · Base rate per slot

Identically named items may occupy separate drop slots. Their percentages are not combined into one rate.

Open full monster details →

มอนสเตอร์ image: Nine Tail

Nine Tail · Lv. 51

Monster ID 1180 · 1 configured spawns

HP 7,766ATK 610–734DEF / MDEF 10 / 25Fire Lv. 3Brute · MediumBase EXP values: 2,812 / 825

Spawn group: 1 monsters · Configured delay: 3600 seconds + random interval 1800 seconds

Regular drops · Base rate per slot

Identically named items may occupy separate drop slots. Their percentages are not combined into one rate.

Open full monster details →

Entrances, exits and travel

Entrances from other maps

Payon Cave F2 → Payon Cave F3

Entrance on pay_dun01: X 286 / Y 25 · Arrival here: X 19 / Y 63

Payon Cave F4 → Payon Cave F3

Entrance on pay_dun03: X 155 / Y 161 · Arrival here: X 137 / Y 126

Fixed map connections lead to Starting coordinates and walk through the exit. Each direction is listed separately. NPC menu travel, boats and paid services are not included as free exits.

pay_dun02 137/128 → Payon Cave F4

Destination: pay_dun03 155/159

pay_dun02 16/63 → Payon Cave F2

Destination: pay_dun01 283/28